What is the difference between megaman zero and zero
Megaman Zero is a game series starring Zero, which is definitely geared toward advanced players. It is set years after the X series. Sign up to join this community. The best answers are voted up and rise to the top.
Stack Overflow for Teams — Collaborate and share knowledge with a private group. Create a free Team What is Teams? Learn more. Zero and Megaman Zero? What is the difference? Ask Question. Asked 10 years ago. Active 1 year, 11 months ago. Viewed 3k times. Improve this question. What exactly is "the wrong world" in this scenario? Which world did he take him to?
JustinCoolestnerdRobinson, he says "yes.. Though the discussion that follows, I interpret that it is the right world, in the wrong dimension. Like SS had taken him to an alternate reality of his true world. Add a comment. User Info: Muktasid. The collection includes an "easy scenario" mode, which allows the player to play through all four games consecutively with easier-than-original difficulty not necessarily the same as original easy modes.
A gallery and cheats are also added. I don't think that the separate games are actually any different. Apart from the obvious addition of boss portraits and other art on the bottom screen, I haven't noticed anything at all. The only changes occur when cheats are turned on in the gallery.
User Info: Linizma. Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Another big way the Zero series differs from X's games is in its consistent quality. Those two games hold a 65 and 58 on Metacritic, respectively, showing that the main franchise from which Zero sprang was starting to lose steam following its jump to PlayStation. In contrast, Zero earned an impressive 82, and subsequent installments tended to rate pretty highly.
At a time when the Mega Man X games from which it drew were starting to flounder, the Zero franchise flourished. The Zero series is just as fun and challenging as any of the Blue Bombers' greatest hits, but with a storyline that adds something unique to the lore. Additionally, if the player dies even once while playing as Zero, he will be damaged and become unusable for the rest of the game.
Regardless of whether or not Zero has been damaged in-game, he will automatically appear in the first part Doppler's Lab to assist X during the encounter with the sub-boss REX He helps X by destroying the mechanism lowering the ceiling, before departing. Later, if Zero is used to fight the optional sub-boss Mosquitus in the second stage of Doppler's Lab available by destroying Vile with his weakness in one of his secret stages beforehand , Zero will be damaged when the Mechaniloid crashes into him and explodes.
He will then lend his Z-Saber to X while he heads back to Hunter Base for repairs, allowing him to use it in his place. If Zero is taken out of commission by Mosquitus, he will not reappear to help with the REX fight on future return visits. However, if Zero is still available, he will appear with Dr.
Doppler's new vaccine integrated into his Z-Saber and slash Sigma with it if not, then a reformed Dr. Doppler will perform the act instead. This apparently neutralizes the Sigma Virus, allowing the two Hunters to leave the lab safely. Zero and X then stand atop a cliff outside the base, and X has the uncanny feeling that one day he will have to one day fight Zero for the sake of humanity.
Zero and X are deployed to Laguz Island to investigate the mysterious Erasure phenomenon, discovering that it was perpetrated by the Soul Erasers: Berkana and Gareth. The two split up to take on the island's eight Maverick guardians before finally confronting the Soul Erasers again. They split up once more, with Zero going after Gareth while X fights Berkana. Both are successful in their respective missions, but they discover that Berkana had secretly aided in the resurrection of Sigma.
Zero and X then put down Sigma together, in the process returning the souls of all the Reploids who suffered from Erasure. The mission at Laguz Island was also the first official mission where Iris , Zero's love interest, acted as his and X's operator.
Zero worried that her brother, Colonel from Repliforce , would be angry with him for putting her through such a difficult operation. This game marks the first time Zero is a fully playable character, even possessing his own story separate from X's. His gameplay has also been reworked, making use of the Z-Saber instead of the Z-Buster and learning special techniques instead of Special Weapons.
In Zero's story, he first encountered his mysterious creator within his dreams, who cryptically ordered him to fulfill his destiny by destroying his nemesis. When Zero awakened from the nightmare, he was immediately dispatched to the flying city Sky Lagoon , which had been attacked by Mavericks. Zero ran into Magma Dragoon during the mission, but was forced to retreat as the city fell to the Earth. He then returned to investigate the crash site, discovering that Iris had been caught up in the attack.
He defended her from the giant Maverick Eregion , until Colonel suddenly appeared. Zero requested that Colonel disarm himself and his Repliforce men for questioning, suspicious of Repliforce's involvement in the incident, but Colonel refused and instead turned his back on Zero.
Despite his concerns about what Colonel would think, Zero was pleased to find Iris assisting him as an operator from Hunter Base, like during the Erasure incident. Iris didn't want Zero and Colonel to fight, torn between her care for Zero and her love for her own brother. Zero appreciated her concern, and with her help began fighting to stop Repliforce's plans.
While doing so, he also faced several non-Repliforce-affiliated Mavericks who claimed allegiance to another power, such as the traitorous Magma Dragoon. Eventually, Colonel challenged Zero to a duel at Repliforce's Memorial Hall ; Iris begged Zero not to accept the call, but he did anyway, determined to put an end to the conflict.
The two Reploids began their battle, but Iris appeared and pled with Colonel to stop, since Zero had saved her life after the Sky Lagoon's crash. Colonel, who had always regarded Zero as a friendly rival, backed off. Frustrated, Zero stated that someone had to stop Repliforce, much to Iris' grief.
When Repliforce's plan was finally put into motion, Zero rushed to the Space Port to stop the ascension of Repliforce to the newly constructed space station, Final Weapon. There Zero battled Colonel, this time not holding anything back, and regrettably destroyed him in the process. After that, he traveled to the Final Weapon where he was, much to his surprise and horror, confronted by Iris.
Holding Colonel's control chip, she was now blinded by her grief for her brother and anger that Zero killed him. She then fused with Colonel's chip, resulting in the creation of a large Ride Armor -like combat form which attacked Zero. Even though he didn't mean to, Zero damaged the exterior power core of the structure, resulting in the destruction of the armor and Iris within. He hurried to Iris' body, but it was too late to save her. Whispering to Zero that she wished to live with Zero in a world of only Reploids, she died in his arms.
Zero, who was totally overthrown by the pain, began questioning his own reasons for fighting and the means of his own existence. Filled with anger, he confronted General , the highest leader of Repliforce, defeating him in battle. Upon the end of the fight, General realized that someone had taken control of Final Weapon, aiming its main cannon at Earth.
Zero rushed to the Final Weapon's control center, only to find Sigma waiting for him. Amused that he didn't remember, Sigma told Zero the story of the day they fought in Dr. Wily's laboratory, and thanked him for giving him the Maverick Virus and allowing him to become Maverick in the first place.
Zero then battled and defeated Sigma; General thanked Zero for his help and proceeded to sacrifice himself to stop the Final Weapon. Zero escaped the destruction of the Final Weapon in a small shuttle. He pondered his own inability to protect those he cared for. He had killed his own friend Colonel, the General, and Repliforce with him, who in the end has only been manipulated by Sigma and the Mavericks.
Most of all, he lost Iris, who he had cared about for so long. Questioning whether or not Reploids were destined to become Mavericks after all, he returned to Earth.
Zero also briefly appears in the ending of X's story. X calls Zero and makes him promise to destroy him if he ever goes Maverick, but Zero finds the proposition confusing. Upon realizing how serious X is about the promise, he agrees, and X ponders their inevitable confrontation.
When Zero is chosen first by the player, he is deployed to hunt down Sigma, who suddenly reappeared in the midst of a city and caused a Maverick riot.
He is able to defeat Sigma with surprising ease, revealing that it was a trap; the resulting explosion spreads a payload of the Sigma Virus across the globe. To make matters worse, the space colony Eurasia is set to impact the Earth as well, coated in yet another load of virus, thanks to Sigma's hired mercenary Dynamo.
The combination of perils threatens to irreversibly damage the entire planet. The Maverick Hunters quickly come up with a plan to repel the Eurasia colony, using two options: the outdated Enigma cannon and a Space Shuttle outfitted with explosives Zero would pilot the latter plan, due to being the best spacecraft pilot left in the Hunters.
In order to get them in working condition, Zero and X are tasked with collecting the parts necessary - however, the spread of the Sigma Virus makes their potential business partners hostile and dangerous, leading to many battles. Additionally, the two are challenged to duels by Dynamo twice in an effort to hinder their progress.
From here, there are several possible outcomes:. Either way, X and Zero enter Zero Space to pursue Sigma, who has hidden inside of it if Zero has gone Maverick, then he hides there himself. Before reaching Sigma, however, X and Zero are forced to battle one another. There are several possible reasons why:.
Either way, Zero and X fight, resulting in a standstill where both lay exhausted on the ground. Sigma appears, pleased with the outcome, and Zero jumps to X's defense to repel Sigma, who departs to patiently await their inevitable confrontation. Once the two recuperate, they team up again and put their conflict behind themselves to stop Sigma, hopefully once and for all if Zero went Maverick, he remains unconscious while X continues to fight Sigma alone. When Zero confronts Sigma, the latter reveals that he met an "old man" who knew a lot about Zero implied to be some form of Dr.
This man helped create his newest battle body, which he uses to attack. Zero or X defeats him, but the explosion badly damages Zero, leaving him ruined on the ground.
There are three possible endings from this path:. A few weeks after the Eurasia incident, Reploid scientist Gate found a small piece of Zero's body near the crash site. This resulted in a worldwide fascination with the Nightmare, and as the investigation began, its leader Isoc blamed the "ghost of Zero" for it.
After being met with this news, X took the assault on Zero's reputation personally and set out to investigate as well. However, unbeknownst to anyone, Zero had been secretly making a miraculous recovery this entire time. Once X destroys the Zero Nightmare in one of the secret areas, the real Zero reveals himself and X is reunited with his friend, mysteriously repaired and carrying a brand new Z-Saber.
Who or what exactly repaired Zero after his apparent death in the Eurasia crisis was never directly stated. Light capsule hologram denied knowing who repaired him. Depending on when Zero is unlocked, he can assist X in fighting the eight Nightmare Investigators.
It is also possible for him to defeat High Max, which results in a confrontation with Isoc. The scientist is elated by Zero's power and encourages him to become even stronger, using a mysterious energy field to defend himself before fleeing the scene.
Later, when storming Gate's laboratory , Zero can also come across the body of Isoc, whose soul has left his body. Zero then hears a mysterious voice calling him the "ultimate robot" but he brushes it off and leaves to pursue the reborn Sigma. In X's ending, Zero is seen lamenting the unfortunate death of Gate and promising to build a utopia with the rest of the Hunters. Meanwhile, Zero's personal ending helps reconcile the storyline between the X and Zero games.
It shows Zero being sealed to remove a component from his body presumably something having to do with the Maverick Virus or his original evil nature. This was originally going to show that the X series had ended after X6 in order to make way for the Zero series, but since the X series evidently continued past this point, this scene was retconned to take place in an unspecified time period beyond the final X series game.
In this event, cutscenes show that Zero is indeed alive, but X and the other Maverick Hunters never find him. Zero leaves on his own, stating that there's something he needs to take care of presumably eliminating the Zero Nightmare. This ending is non-canon. Once X retires to pursue peaceful means to end Maverick conflict, Zero takes up the bulk of the Maverick Hunters' workload. Unfortunately, the world finally being repaired after the Eurasia incident means surges in Maverick crime are more common than ever, leaving the Hunters overwhelmed.
This leads to the formation of Red Alert , an illegal Maverick-hunting syndicate led by the vigilante Red.
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